Sunday Salon: Narrative computer games
I wouldn’t call myself a gamer by any stretch, but I’ve always played the occasional computer game. I was quite young when we had our first home computer (possibly an Amiga? I don’t really remember) and it was pretty much just for playing games on (a PC followed a few years later with its multifunctionality). I was never an obsessive gamer, tending to give up if I failed a few times.
Computer games have been enough a part of my life that I have never considered them a bad thing or in any way at odds with my love of reading. But it’s only in recent years that I’ve started to interrogate their value as a narrative artform. They certainly are an artform, that’s without question for me, but are they a form of storytelling? And if so, are they a good format for stories?
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The Book of Strange New Things
Aurora Leigh


Lost in Translation: a Compendium of Untranslatable Words from Around the World

Reader for Hire
Outline